The addition of NPCs and all they bring with them - dialogue choices, voice acting, quests and actual story - drags Fallout 76 towards the traditional single-player Fallout experience, and it's all the better for it. Now, with the release of free update Wastelanders, it's not just got one city, it's got two - and a bucketload of NPCs to boot. When I reviewed Fallout 76 at launch, I said it was in desperate need of a hub - a town or a city filled with NPCs.
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